Abstract:
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A new method named Intersection-Line was presented to locate intersected cubes quickly,get slices points,and reconstruct curves form slices points with simplified Dijkstra algorithm.The intersection of an arbitrary plane and three-dimensional cube-network was realized,and all the subordinate cubes intersected with the plane were got rapidly and briefly.Based on it,all the scattered points on the slicing plane were got quickly.This method built a weighted graph from given slicing scattered points using delaunay triangulation of these points.And ordered data points were got by computing shortest path in weighted graph using Dijkstra algorithm.The method can reconstruct from data sets with arbitrary topology,such as simply connected,multiple connected and closed scattered points.
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Funds:
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江西省教育厅科学技术研究项目——逆向工程与快速模具的开发研究(赣教技字2006-32)
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AuthorIntro:
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Reference:
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